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NPC Generator

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Advanced [show]


Theodoric Reed, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Slave, Military. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Theodoric Reed, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)5 (-3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Axton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with black pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Gomory Axton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 26000 sp.


Social Check DCs


Raymond Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair and beard is wavy and long. His gray eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Flaws: Shy, Secretive. Bonds: Immigrant, Job, Religious. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Spalding, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, white cloak. He wears his brown hair up. His eyes are hazel and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 4 years old his parents immigrated from the north. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Roger Churchill, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Locksmith again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Bertram Graeme, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)6 (-2) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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