Shane Blythe, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, yellow shirt, and green tie. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. With a patchy silver beard and wild silver hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Selfish, Impulsive, Insane. Bonds: Military. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp).
Richard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears baggy black pantaloons and a tan scarf. His white hair, when down, is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anselm Hadlee, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a black shirt with thin brown vertical stripes and red pants. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Anselm was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Draconic, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Simple lock.
Jocelyn Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a green and black handkerchief worn on his right side. He has a small bristly mustache and wavy silver hair. This hazel eyed easterner is not easily forgotten.
Personality: Eccentric and domineering, Jocelyn will drive conversation. He enjoys reading and quiet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Ideals: Extrovert, Logical. Bonds: Religious, Job, Criminal record. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Tiger eye turquoise (13 gp). Banded agate (13 gp). White opal (900 gp). Rhodochrosite (13 gp).
Jocelyn Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across
History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Rich, Criminal record, Family. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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