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NPC Generator

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Advanced [show]


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears a green Stetson hat and green clothes. He has a small bristly mustache and wavy red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born on a small isolated farm. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Shane Westcott, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)17 (+3) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Manfred Morley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black tunic with pastel highlights, and long white pants that bunch up around his shoes. With a patchy auburn beard and wild auburn hair. His eyes are gray and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east, but his parents moved at a very young age to the west. He worked as a nervous Shepherd and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Guardian, Immigrant, Job. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Manfred Morley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)12 (+1) 8 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 23000 sp.


Social Check DCs


Adelard Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and brown. His violet eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Professionalism. Flaws: Impulsive, Disease. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Kinsley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Hamilton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean black cloak covering his clean studded leather. His hair is auburn and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Drogo Hamilton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His long black hair reaches down to his waist. He has gleaming, smiling brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: Adventurer, Job, Religious, Mentor. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Randal Anderton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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