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Advanced [show]


Alexandre Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Meet up once more with his childhood friend; and someone believes him a fraud

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Alexandre Adley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1100 sp. Solid gold idol (800 gp). Solid gold idol (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of luck around his neck, and a dagger on his belt, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Badger, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. Jet (70 gp).


Social Check DCs


Lance Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. His hair is golden and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Addict, Depressed. Bonds: Immigrant. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Lance Kimberly, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs


Bernard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a nunchaku. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: Bernard was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Bricklayer again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Spaulding, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 9 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Reynard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his ceremonial dagger ready. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Guardian, Rich. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Reynard Beitz, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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