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NPC Generator

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Advanced [show]


John Hailey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green tunic with blue highlights, and long grey pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

John Hailey, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)11 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Theobald Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a black suit, grey shirt, and black tie. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small forest village. A gifted student he started as a Cook, but he got bored and became a Engraver. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions

Ideals: Persistence. Bonds: Religious, Nature, Job, Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Theobald Eastaughffe, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 6 (-2)17 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Manfred Langley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he dresses like a well dressed Interpreter does. His Stetson hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Greedy, Racist. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Manfred Langley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and black handkerchief worn on his right side. With a patchy brown beard and wild brown hair. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable, Logical. Flaws: Ugly, Greedy. Bonds: Military, Adventurer. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Tim Colton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Gomory Blythe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His brown hair is unkempt and raggedy. His eyes are likewise brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. In his 18th year, his parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Gomory Blythe, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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