Gerard Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His hair is long and blonde with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Balimaar Elton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Banker uniform. His blonde hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He struck the Banker job and began his own company from there.
Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Disciplined. Bonds: Job, Criminal record, Military. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Golden pearl (90 gp).
Balimaar Cooper, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in a clean red cloak covering his clean studded leather. He is an epitome of beauty. He wears a colorful flower in his blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Balimaar was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp.
Norman Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His tied-back hair is golden. His thin eyebrows rest above his beady brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a doctor again
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Ralf Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He has a slight overbite and is overall scrawny. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Beggar, but he got bored and became a Cook. He has drifted from career to career and currently works as a Cook.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: Enemies, Adventurer, Mentor, Job. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3200 sp.
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