Randal Rutland, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears his silver hair up. His eyes, though not visible through his cowl, are amber.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Balimaar Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in tan turtlenecks beneath a red coat with blue slacks. His red hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Carter, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1000 sp. A pair of silk slippers encrusted with tiny pearls. (50 gp).
Kody Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut jaggedly and amateurishly. His eyes are hazel and beady.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 7 Acid flasks. 4 Thunderstones.
Jocelyn Harper, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Arnold Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has moderate length brown hair. He has gleaming, smiling hazel eyes.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud; and revenge
Ideals: Entrepeneur, Athletic. Flaws: Impulsive. Bonds: Adventurer, Enemies. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp.
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