John Palomarez, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright blue suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Apothecary and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Alexandre Cason, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He carries with him a set of ceremonial daggers on his belt, each one with a amethyst on the hilt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Adventurer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Persistence, Entrepeneur. Bonds: Military, Nature, Adventurer. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Anselm Westbrook, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt, and his gloved hand is found clutching a crossbow. With a patchy blonde beard and wild blonde hair. His gray eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: To find somewhere to settle down; and further expansion of business
Flaws: Antagonistic, Lazy, Mundane. Bonds: Nature, Job. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 300 gp.
Roland Bristol, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His eyes are violet and beady.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Hematite (15 gp).
Rolf Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears baggy white pantaloons and a violet scarf. He has a hunchback. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 5 (-3) | 18 (+4) | 16 (+3) | 3 (-4) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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