Wymar Presley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with violet stripes complete with hood. His black hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Banker mother left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion; and many brigands want him driven away
Flaws: Shy, Disease. Bonds: Enemies, Adventurer. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 31000 sp.
Heward Weston, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has no hair. His eyes are a pleasant hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Heward studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Heward and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Anselm Wheatley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Dyer does. He keeps his long red hair kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: Calm and collected, he is a well trained Dyer. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Anselm was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Animal Trainer again.
Ideals: Justice. Bonds: Job, Rich, Attractive. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trey Carlton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His left hand appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. Cursed with unlife at a very young age, Trey has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hugh Rylan, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His hair is silver and curly. His brown eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Undercommon, Gnoll, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Jade (40 gp). Chalcedony (70 gp). Smoky quartz (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
