Frederick Alby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His left hand appears badly burned and disfigured. He wears his blonde hair up in a very large beehive style do. He has gray eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He believes the world needs to unite to get rid of goblins once and for all.
History: Frederick hails from a village terrorized by goblins. His family was turned out during the war. He and his family wandered west to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist. Flaws: Cynical, PTSD. Bonds: Enemies, Adventurer. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10000 sp.
Miles Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is silver and curly. His ears are large.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Manfred Darby, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
Odo Allerton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He used his abilities to trick people and travel the world for free.
Motivation: He wants to get laid; and he's in love
Ideals: Fighting, Gifted. Bonds: Has a crush, Adventurer, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Freshwater pearl (5 gp).
Arnold Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a weathered and beat up set of banded mail beneath an oversized white coat. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Armorer business at a young age. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Armorer job and began his own company from there.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. 3 Tanglefoot bags. 3 Tanglefoot bags.
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