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Advanced [show]


Theobald Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a black coat with brown slacks. He wears his brown hair down. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature, Religious. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Theobald Brixton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +2, History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Mortician again; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Lewis Nibley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Heward Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Opinionated. Flaws: Insane, Disease. Bonds: Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Heward Fawcett, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and black with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Body Guard business at a young age. He worked as a nervous Body Guard and found it very stressful. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Philantrophist. Flaws: Impulsive. Bonds: Rich, Job, Criminal record. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Simon Skelton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His blonde hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Marshal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Marshal business at a young age. He was taken as a slave by a traveling circus and forced to perform He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Ugly, Secretive. Bonds: Job, Slave, Adventurer. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Ralf Windsor, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Chrysoberyl (50 gp). White pearl (50 gp). Violet garnet (1000 gp). Onyx (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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