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NPC Generator

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Advanced [show]


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His auburn hair is braided into rings. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He got into the Animal Trainer business at a young age. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Addict, Insomniac. Bonds: Rich, Job, Military. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Shane Beckwith, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair, while still mostly golden, has prominent grey streaks. His brown eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up bow and armor he uses now. He has never given up on his music dream.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Theodoric Lindsey, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Moss agate (12 gp). Iolite (40 gp).


Social Check DCs


Roland Blakely, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue leather gloves, a blue jacket, and tight pants. His whole body is exceptionally muscular. He has brown hair. His eyes, though not visible through his cowl, are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Poor, Religious. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Roland Blakely, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Silver pearl (120 gp).


Social Check DCs


Raymond Brady, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. With bright chestnut hair and a scraggly beard. His eyes are blue and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Gifted, Philantrophist, Impeccable. Bonds: Religious, Job. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Raymond Brady, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Stapleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a simple tan robe with blue stripes complete with hood. His golden hair is matted, messy, and big. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Religious, Enemies. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Cory Stapleton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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