Diggory Clare, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear brown tank tops with white pants. His black hair is unkempt and raggedy. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Architect profession.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 4000 cp. Malachite (8 gp). Chrysoprase (80 gp). Banded agate (8 gp). 1 Silver holy symbol.
Frederick Remington, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Farmer does. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has shaved his head bald. He has amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Farmer soon after.
Motivation: He is unsatisfied with his job; and regain custody of his daughter
Ideals: Logical. Flaws: Insane. Bonds: Job, Rich, Family. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 700 gp.
Raymond Home, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. This brown eyed westerner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 18000 sp.
Drogo Badger, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a black vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.
History: He was born in a small forest village. He has had some formal music training, and achieved minor success. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Kody Lester, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan coat over a black low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length black hair. His eyes are green and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.
History: Kody hails from a village terrorized by orcs. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He then took over the family business and is one of the better Marshal for hire.
Motivation: A need for knowledge about a nearby landmark; and he wants revenge against orcs
Ideals: Gifted. Bonds: Guardian, Enemies, Job, Adventurer. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
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