Heward Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a white scarf, and he perpetually has his shortspear ready. His blonde hair is smooth and relatively long. His fierce brown eyes like to dwell on things.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister.
Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Rich, Family. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Malachite (6 gp). Red-brown spinel (70 gp). 1 Minor magic item.
Henry Kimberley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He keeps his white hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: Henry lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Minor magic item.
Ralf Copeland, Male Human [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has moderate length white hair. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Bowyer. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Ralf was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Job, Family. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 14000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Peter Soames, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Opinionated, Justice. Bonds: Rich, Attractive, Military, Religious. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 5 (-3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Guy England, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
