Richard Rutherford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the north. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Banded agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Robert Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He wears his chestnut hair down. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: To unite with his brother; and to prove his worth to the world
Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Immigrant, Family. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Heward Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a tan small hat and tan clothes. He is bristling with hidden weapons, mostly maces and clubs. He has shaved his head bald. He is baby faced.
Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Criminal record, In love, Rich. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 7 (-2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1
Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (40 gp).
Shane Kimberley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and is typically in his Bather uniform. His left hand appears badly burned and disfigured. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He struck the Bather job and began his own company from there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Bonds: Job, Attractive, Religious. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Good lock.
William Ridley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Locksmith.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Antagonistic, Fearful, Greedy. Bonds: Job. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp. Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.
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