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NPC Generator

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Advanced [show]


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He wears a broad hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Denholm, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills History +5, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Ralf Kenley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear white pants and tee shirts. His hair is always cut to a buzz. His thin eyebrows rest above his beady green eyes.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ralf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Ralf Kenley, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting, Artistic. Flaws: Cynical, Lazy. Bonds: Attractive. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Patrick Ainsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Everburning torch. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, he is not a threatening figure. His chestnut hair is knotted and matted. He has gray eyes and a brown hat with a grey feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Godfrey was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Guardian, Family. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Branson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is long and brown with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Attractive. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Arnold Sydney, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 4 Tanglefoot bags.


Social Check DCs

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