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NPC Generator

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Anthony Ansley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. With bright white hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. In his youth he was a Fisher, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Philantrophist. Flaws: Shy, PTSD. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Anthony Ansley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lewis Myerscough, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Myerscough, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time, and sports empty pouches on his belt. His silver hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, PTSD. Bonds: Job, Adventurer, Immigrant. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Gunter Kendal, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)18 (+4) 9 (-1)10 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Coral (50 gp).


Social Check DCs


Cory Bradley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Cory Bradley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Good lock. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Alexandre Easton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Maurezhi in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Persistence, Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Alexandre Easton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 9 (-1)9 (-1)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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