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Advanced [show]


Frederick Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His eyes are likewise violet. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Racist, Selfish. Bonds: Attractive, Rich, Criminal record. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Morton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Tourmaline (50 gp). Deep green spinel (50 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Trey Adley, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Stableman uniform, he is not a threatening figure. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Stableman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Stableman for hire.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Job, Adventurer. Occupation: Stableman

Voice: American accent

Attributes [hide]

Trey Adley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Everburning torch.


Social Check DCs


Everard Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. He wears his brown hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Fighting. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Everard Hayden, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Eye agate (11 gp). Deep blue spinel (500 gp).


Social Check DCs


Percival Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears white leather gloves, a white jacket, and tight pants, and a wedding ring on his left hand. His black hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Secretive. Bonds: In love, Mentor, Immigrant. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Percival Wedgwood, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Diggory Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish red hair is in a traditional bowl cut. His eyes are violet and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he is greedy

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Rich, Family. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Diggory Alton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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