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NPC Generator

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Advanced [show]


Dustin Springfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). With bright black hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, Insane. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Dustin Springfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)5 (-3) 9 (-1)13 (+1)
Skills Arcana -1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: The child of a Knight, who enjoyed hunting, Ernest was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Carter job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Pickering, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: Norman was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norman Rowley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Reynard Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Langston, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)18 (+4) 12 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gilbert was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Gilbert Winthrop, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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