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Advanced [show]


Bertram Appleton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His hair is cut close to his head. His amber eyes peer out from beneath his small green hat.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Bertram Appleton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Star rose quartz (40 gp). Coral (110 gp). Star rose quartz (40 gp).


Social Check DCs


Solomon Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Military. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Denholm, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a white handlebar mustache and slicked back white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: A powerful slaver made him what he is. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Human compassion.

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Gunter Jacobs, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Everly, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Poor, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Adam Everly, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)6 (-2) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Star ruby (600 gp). Rhodochrosite (15 gp).


Social Check DCs


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shortbow. He wears his white hair up. He has amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Fortune-teller in town.

History: Norman was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he is unsatisfied with his job

Ideals: Opinionated, Fighting. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Lincoln, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp. Golden pearl (70 gp).


Social Check DCs

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