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NPC Generator

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Advanced [show]


Ernest Payton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a black and yellow robe with the hood down. He wears his white hair down. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Ernest hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Retire the richest man in the east; and he would like to get married and retire

Ideals: Gifted, Opinionated, Entrepeneur. Bonds: Enemies, Has a crush. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Ernest Payton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel pants and tee shirts. He wears a colorful flower in his red hair. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Sage

Voice: French accent

Attributes [hide]

Bertram Marlee, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 7 (-2)16 (+3) 8 (-1)11 (+0)
Skills Acrobatics +0, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5

Possessions: Bloodstone (40 gp). White pearl (80 gp). Bloodstone (40 gp). Coral (80 gp).


Social Check DCs


Kody Alby, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of the four houses of cards on his torso. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Alby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Heward Stansfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Kensley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. He wears his brown hair down. He has a tattooed face.

Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Odo Kensley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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