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Advanced [show]


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a brown coat over a violet low-cut shirt, and a broad hat upon his head, marred by beers. His red hair is lengthy. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 3 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Lance Staurheim, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Cory Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Cory Gresham, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Coral (50 gp). Coral (50 gp). Blue quartz (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilbert Cotton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Guardian, Immigrant. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Gilbert Cotton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 4000 sp. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Banded mail. 1 Breastplate.


Social Check DCs


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Bowyer profession.

History: When he was but 3 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bowyer again; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Clare, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Ogden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His red hair is drawn into a tight pony tail with a skull scrunchie. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. His mother was a soldier and died while he was still young. Jocelyn was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Jocelyn Ogden, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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