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NPC Generator

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Advanced [show]


Clerebold England, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He has shaved his head bald. This gray eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He has never given up on his painting dream.

Motivation: He has a crush on the local Cartwright; and wants a kiss

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Nature, Has a crush. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Clerebold England, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. His whole body is exceptionally muscular. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Attractive, Criminal record. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Gerald Thackeray, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes. He carries with him a set of sais on his belt, each one with a jet on the hilt. He wears his hair in dreadlocks. He has violet eyes.

Personality: He dislikes all the random violence that takes place in the west. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Ploughman like his mother before him.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Gifted, Logical. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Odo Tatum, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 5 (-3)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Royal, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He very much looks the part of a Banker. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Banker, Thomas learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Banker like his mother before him.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Thomas Royal, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Emerald (900 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with grey and black striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Impulsive, Addict, Mundane. Bonds: Immigrant. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Shane Clinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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