Ralf Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered greataxe and tarnished longbow as well. His silver hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He struck the Mortician job and began his own company from there.
Motivation: To be a Marshal again; and he has money and likes to spend it
Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Rich, Job. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Giant
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Theodoric Walpole, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a long, black, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Flaws: Depressed, Greedy. Bonds: Slave, Attractive, Nature, Job. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Theobald Clive, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is greasy and uncared for. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.
History: Theobald was born the youngest of three triplets. Cursed with unlife at a very young age, Theobald has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Rich, Family. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Balimaar Rylan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a violet and grey handkerchief worn on his left side. He has styled his black hair well, parting it to the left. He has several tiny ruby earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Balimaar was born with his father's beautiful face. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Impeccable. Flaws: Emotional. Bonds: Immigrant, Rich, Attractive, Slave. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Chrysoberyl (150 gp). Amber (150 gp). Red-brown spinel (150 gp). White pearl (150 gp). 1 Minor magic item.
Dustin Altham, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing music.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dustin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers
Ideals: Artistic, Gifted, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Old masterpiece painting (1200 gp). 1 Darkwood Shield.
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