Solomon Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple violet robe with white stripes complete with hood and is in decent physical shape. He wears his black hair down. His skin is flawless and his amber eyes scan people very quickly.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He's attracted to the PC.
Bonds: Attractive, Guardian, Has a crush, Adventurer, Poor. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10 pp.
Hubert Blakely, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears yellow leather gloves, a yellow jacket, and tight pants. His silver hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Mentor, Rich. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
Bertram Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.
History: His father raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted psionic powers by his dying brother.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Nature, In love. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Banded agate (10 gp). Black pearl (200 gp). White pearl (130 gp).
Nicholas Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His hair is silver and very short. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Navigator, but he was a colossal failure. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Red-brown spinel (70 gp). Bloodstone (20 gp). Violet garnet (400 gp). Moonstone (20 gp). 1 Minor magic item.
Diggory Conway, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a hunchback. His blonde hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Diggory hails from a village terrorized by gnolls. A gifted student he started as a Locksmith, but he got bored and became a Apothecary. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Enemies, Job. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Blue quartz (15 gp). Rose (70 gp). Jet (120 gp).
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