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NPC Generator

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Advanced [show]


Nicholas Kendal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nicholas hails from a village terrorized by brigands. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Enemies, Nature. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Nicholas Kendal, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has wavy red hair. He has several tiny ruby earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, In love, Adventurer. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Bertram Spaulding, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Silk rope.


Social Check DCs


Theobald Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Guardian. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Theobald Ashton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red spinel (100 gp). Pink pearl (100 gp). Red garnet (100 gp). 1 Silk rope. 1 Magnifying glass. 1 Masterwork Musical instrument.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he usually wears his white robe and has his hammer always slung over his shoulder. His hair is white and very short. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 4 years.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Denholm, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 11000 cp.


Social Check DCs


Dustin Fidget, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Dustin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Bonds: Rich, Attractive, Family. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dustin Fidget, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2 Antitoxin. 2 Antitoxin.


Social Check DCs

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