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NPC Generator

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Advanced [show]


Gilbert Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He keeps his blonde hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Gilbert Stanton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a tan and green robe with the hood down. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: The child of a Fisher, who enjoyed hunting, Tim was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his mother before him.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Nature, Job, Religious. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Tim Wellington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 16 (+3)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Hunter Yorke, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. In his 18th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Hunter Yorke, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver chalice with lapis lazuli gems (40 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Guardian, Military. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Rolf Garrick, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Disguise kit. 1 Bullseye lantern.


Social Check DCs


Robert Abram, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Immigrant. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Robert Abram, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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