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NPC Generator

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Advanced [show]


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting brown shirt and pants. His moppish chestnut hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted, Logical. Flaws: Insane. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Ralf Burton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Odo Blankley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is matted, messy, and big. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Logical. Flaws: Ugly, Terse, Insane. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Blankley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Haley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt with thin grey vertical stripes and black pants. His hair is white and very short. His ears are large.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Flaws: Ugly, Depressed. Bonds: Has a crush, Religious, Immigrant. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Richard Haley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 16 (+3)7 (-2)
Skills History +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with black stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a long red beard, and similarly colored long hair. He has a dull look in his brown eyes.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Extrovert, Gifted. Flaws: Fearful, Addict, Insomniac. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Stanford, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Bullseye lantern.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His white hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly, Depressed. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Godfrey Branson, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Jade (40 gp). Pink pearl (40 gp). Hematite (5 gp).


Social Check DCs

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