Nicholas Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his scimitar always slung over his shoulder. His skin is fair and his fingers are delicate and long. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Apothecary in town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Apothecary.
Motivation: To be a Doctor again.
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Conrad Ogden, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the west. His childhood dream was to be a Sailor, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Hematite (10 gp). Amber (80 gp). Deep green spinel (80 gp).
Drogo Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.
History: He was born several months after his mother was called into army service. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Poor, Adventurer, Criminal record, Military. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Conrad Redfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. He wears a small hat to cover his moderate length black hair. He has gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Conrad studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Slave, Criminal record. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 cp. Amethyst (70 gp). Iolite (20 gp). 1 Magnifying glass.
Gerard Tinley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his lance. His hair is cut close to his head. His brown eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Flaws: Sensitive, Hedonist, Antagonistic. Bonds: Rich. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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