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Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Performer. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Nicholas Shirley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 4 (-3)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Nicholas Royston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in violet turtlenecks beneath a brown coat with black slacks. His tied-back hair is white. He has amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Bookbinder, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Depressed. Bonds: Family, Job, Poor. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Royston, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Guy Anderton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Robert Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tan trousers with grey and green striped suspenders. He wears various colorful collared shirts. His golden hair is cut short with large spiked bangs in the front. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Job, Military. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Shelby, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Deception +0, Nature +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 3 Antitoxin. 1 Holy water. 4 Smokesticks. 1 Holy water.


Social Check DCs


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting brown shirt and pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Mason, but he got bored and became a Shoemaker. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to get a good night's sleep

Ideals: Athletic, Fighting. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Kyle Dumph, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red spinel (160 gp). Deep green spinel (160 gp). 1 Crowbar. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs

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