Chad Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears bulky brown painted plate armor. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Chad hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and human compassion
Ideals: Athletic, Opinionated. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: Just what you see.
Reynard Hornsby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown Stetson hat and brown clothes. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of a Sage, who enjoyed hunting, Reynard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
William Presley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. His silver hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Carpenter in town.
History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He has taken up work as a Carpenter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: PTSD. Bonds: Job, Military, Adventurer. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Smoky quartz (70 gp). Amber (50 gp). Jasper (70 gp). 2 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch.
Wymar Winchester, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and usually wears his green robe and has his spear always slung over his shoulder. His right hand appears badly burned and disfigured. He has styled his black hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Spy and found it very stressful. He became a Spy soon after.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Job. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trym Crawford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a white coat over a red low-cut shirt, and a Stetson hat upon his head. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. One day when Trym was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, PTSD. Bonds: Job, Family, Poor. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Artisan’s tools. 1 Average lock.
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