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NPC Generator

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Advanced [show]


Adam Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His silver hair is cut short. His blue eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and his religion dominates his actions

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Religious. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Adam Middleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His golden hair is braided into rings. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Geoffrey Winthrop, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Adam Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel tunic with grey highlights, and long pastel pants that bunch up around his shoes. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Adam studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Has a crush. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Bradshaw, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, yellow cloak. His tied-back hair is auburn. His thin eyebrows rest above his beady hazel eyes.

Personality: Calm and collected, he is a well trained Fortune-teller. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Lewis Everly, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His eyes are gray.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Merchant in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Merchant and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life; and he is unsatisfied with his job

Flaws: Antagonistic, Disease, Depressed. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs

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