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NPC Generator

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Advanced [show]


Conrad Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Conrad Beckwith, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Trym Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has a long auburn beard with little hanging trinkets. His eyes are brown.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Logical. Bonds: Job, Immigrant, Mentor. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Trym Hornsby, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gunter Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Server, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Shepherd soon after.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Gunter Wentworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Amethyst (110 gp). Alexandrite (700 gp).


Social Check DCs


Solomon Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. Solomon was born on a far southern desert where he grew up under the tutelage of his mother, an expert Dilettante. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to be a marshal again

Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Sutton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Amber (110 gp).


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Professionalism. Bonds: Poor, Attractive, Adventurer. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Benson, Male Human Fighter 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 90 pp.


Social Check DCs

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