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NPC Generator

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Advanced [show]


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Courier business at a young age. His childhood dream was to be a Butcher, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Optimist, Persistence. Bonds: Attractive, Job, Family. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Tim Kendall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


William Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He sports white clothing, slightly heavier than average wear. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Professionalism. Bonds: Job, Nature, Criminal record. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

William Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Charles Tenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple violet robe with grey stripes complete with hood. His blonde hair is drawn into a tight pony tail with a card scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Mercenary, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism, Artistic. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Charles Tenley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Baker uniform. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He struck the Baker job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy, Impulsive, Disease. Bonds: Job. Occupation: Baker

Voice: Whispers

Attributes [hide]

Trey Branson, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Snape, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, green cloak. His clothes are grease stained in places. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Bertram was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Snape, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 18 (+4)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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