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NPC Generator

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Advanced [show]


Gerard Blakeley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born into a rich family. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Blakeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright blue suits and hats. His hair is brown and very short. His gray eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Hackney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Dustin Adley, Male Human [Permalink]

Personal [hide]

Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His silver hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the north. Dustin was born on a far western mountains where he grew up under the tutelage of his father, an expert Interpreter. He left for the west, certain he would find work there.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Dustin Adley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 2 Thunderstones.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: Arnold was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Selfish, Lazy. Bonds: Attractive, Job. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Arnold Roscoe, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden yellow topaz (600 gp). Chrysoberyl (100 gp). Aquamarine (600 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and dresses in pastel turtlenecks beneath a green coat with black slacks. His left hand appears badly burned and disfigured. His chestnut hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Windsor, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Alchemist’s fire.


Social Check DCs

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