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NPC Generator

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Advanced [show]


Henry Gresham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He has moderate length silver hair. His eyes are amber.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption.

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Henry Gresham, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Athletics -1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Simon Peyton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears light armors faded through time and improper care. His hair is white and curly. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Simon studied abroad. After coming to the age of reason, Simon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable, Gifted. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Simon Peyton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His golden hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed westerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Miner, his mother struggled to pay the bills. He worked as a nervous Marshal and found it very stressful. He has worked as a Marshal like his mother before him.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Job. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Godfrey Tyndall, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Blue quartz (8 gp). Banded agate (8 gp). Lapis lazuli (8 gp).


Social Check DCs


Adelard Garfield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Interpreter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Interpreter, Adelard learned a great deal about his mother's area of expertise. He worked as a nervous Interpreter and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Garfield, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His whole body is exceptionally muscular. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gerard was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Priest soon after.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Gerard Eastaughffe, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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