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NPC Generator

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Advanced [show]


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a red handlebar mustache and slicked back red hair. His eyes are violet and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Disease. Bonds: Rich, Enemies, Nature. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Charles Stanton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Bentham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean black cloak covering his clean studded leather. He has silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Shy. Bonds: Enemies, Immigrant, Job. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Henry Bentham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. With bright golden hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Logical. Bonds: Attractive, Criminal record, Poor. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Gunter Braxton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 9 (-1)6 (-2)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. Violet garnet (300 gp). Hematite (4 gp). Zircon (20 gp). Alexandrite (300 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears white leather gloves, a white jacket, and tight pants. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. Kody was born on a far southern plains where he grew up under the tutelage of his mother, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Professionalism. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Kody Norton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)5 (-3)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Lance Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with green socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His violet eyes dart from person to person.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Rich, Job, Has a crush. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Garrick, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)8 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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