Thomas Milton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is cut jaggedly and amateurishly. He has blue eyes and a brown hat with a blue feather.
Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.
History: Thomas hails from a village terrorized by orcs. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Athletic, Extrovert, Professionalism, Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Buckler.
Lance Brandon, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He feeds upon the attention of others.
History: Lance was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Fire opal (1200 gp). 1 Minor magic item.
Geoffrey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a pastel poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His tied-back hair is red. His amber eyes are slightly larger than normal.
Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: He is content; and to find somewhere to settle down
Ideals: Impeccable, Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 sp.
Percival Bradly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. He wears his black hair up in a very large beehive style do. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.
History: Born in the south to a Fortune-teller, Percival learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Job. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Gunter Stanton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Mundane. Bonds: Religious, Immigrant, Nature, Family. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!