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NPC Generator

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Advanced [show]


Chad Stratford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and likes to wear blue tank tops with tan pants. His left hand appears badly burned and disfigured. He has moderate length auburn hair. His amber unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Disease, Racist. Bonds: Family, Religious. Occupation: Server

Voice: Posh accent

Attributes [hide]

Chad Stratford, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 8 (-1)8 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Aquan, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Bing, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his scythe always slung over his shoulder. His small hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Bather, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Slave. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Bing, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. Obsidian (10 gp).


Social Check DCs


Godfrey Bristol, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Guard. He wears a top hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Guard, Godfrey learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Guard.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Godfrey Bristol, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Rock crystal (40 gp).


Social Check DCs


Norman Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: Norman was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane, Racist. Bonds: Immigrant, Military. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Norman Watson, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a wide-brimmed hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Architect like his mother before him.

Motivation: Expand his business; and to be a mason again

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Gerard Winchester, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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