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NPC Generator

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Advanced [show]


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky green painted plate armor, he is not a threatening figure. His black hair is cut short. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and further expansion of business

Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Norman Denholm, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Investigation +6, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp.


Social Check DCs


Clerebold Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Sensitive, Insomniac. Bonds: Poor, Military. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Reid, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Crown-heir does. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He was born in the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Simon Marley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Dean Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a white armored body suit, with a simple brown line shooting up and back down. His head has been shaved. He has several tiny amethyst earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Dean Yardley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Chrysoprase (80 gp). Eye agate (7 gp). 3 Acid flasks. 3 Acid flasks. 1 Smokesticks.


Social Check DCs


Lance Weld, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His long blonde hair is drawn into a two foot long braid. His gray eyes peer out from beneath his broad tan hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: Lance was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Stylist and was forced into it by his family.

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Lance Weld, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Chrysoprase (50 gp). Blue quartz (13 gp).


Social Check DCs

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