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NPC Generator

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Advanced [show]


Gunter Langley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, yellow cloak, marred by beers. With a patchy silver beard and wild silver hair. His hazel unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Fighting, Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Langley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Norman Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of southern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Clinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with black stripes complete with hood. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: To unite with his brother.

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

John Cornish, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Holy water. 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


John Bradly, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears violet leather gloves, a violet jacket, and tight pants. His whole body is exceptionally muscular. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

John Bradly, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Job, Religious. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs

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