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NPC Generator

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Advanced [show]


Conrad Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Ruler, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Conrad Kimberley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Nature +6, Stealth +0
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Joker, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Gerard Dumph, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Violet garnet (500 gp). Banded agate (7 gp). 1 Banded mail. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He sports a long silver beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Laborer, who enjoyed hunting, Richard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Terse, Hedonist. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Richard Wilberforce, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 16 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. With bright chestnut hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Guy will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to open a new tavern

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Guy Stanford, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Religious. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Tim Bradley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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