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NPC Generator

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Advanced [show]


Shane Carlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He keeps his golden hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Born in the south to a Tanner, Shane learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Adventurer, Job, Slave. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Shane Carlton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 6 (-2)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports white clothing, slightly heavier than average wear. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He dislikes all the random violence that takes place in the west. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Pacifist, Logical. Flaws: Ugly, Mundane. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Charles Rayden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Theobald Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is portly but not overly obese. His red hair is thinning but still full. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Theobald was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Addict. Bonds: Job, Family, Slave. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Theobald Reed, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a worn and beaten armor. He has styled his chestnut hair well, parting it to the right. This green eyed westerner is not easily forgotten.

Personality: This man loves poetry and to teach people poetry more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the west to a Herbalist, Anselm learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Herbalist.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Athletic, Artistic. Bonds: Criminal record, Job, Adventurer. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Anselm Ridley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Secretive, Forgetful. Bonds: Criminal record. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Wymar Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Old masterpiece painting (500 gp). Black velvet mask with numerous citrines (60 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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