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NPC Generator

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Advanced [show]


Patrick Bing, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy black pantaloons and a blue scarf and is in decent physical shape. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful brothel owner made him what he is. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and he has decided he is irredeemable

Flaws: Depressed, Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Bing, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Ralf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple tan robe with brown stripes complete with hood and is in decent physical shape. His black hair is still thick. His fierce blue eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ralf hails from a village terrorized by goblins. He worked as a nervous Engraver and found it very stressful. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Birkenhead, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Arnold Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He has the majority of his body covered in plate. His black hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Justice. Bonds: Military, Immigrant. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Arnold Peyton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire. 2 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Lance Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Artistic, Fighting. Bonds: Religious, Adventurer. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Crawford, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with green lining and desert motifs. His red hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Odo Berkeley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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