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NPC Generator

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Advanced [show]


John Barney, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. This blue eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is obsessed with his god.

History: Gifted from a young age, John studied abroad. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Religious. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

John Barney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Has a crush. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Simon Hale, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dustin Altham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large blue jacket. His hair is blonde, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Scribe profession.

History: The child of eastern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Barrister.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and wants to open a new tavern

Bonds: Attractive, Job, Immigrant, Rich, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Dustin Altham, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple black robe with green stripes complete with hood. His white hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised by priests from a young age. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Flaws: Ugly, Sensitive. Bonds: Adventurer, Religious, Mentor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

William Cumberbatch, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 10 (+0)7 (-2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His red hair is heavily combed to the right. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a forest tribe. Cursed with a spirit at a very young age, Trym has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Religious, Nature. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Trym Ramsey, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs

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