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NPC Generator

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Advanced [show]


Dean Barclay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with pastel pants. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long auburn hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: This man loves dancing and to teach people dancing more than just about anything. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Dean Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His hair, while still mostly blonde, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Slave, Military, Has a crush. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Drogo Badger, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs


Tim Enfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in blue turtlenecks beneath a tan coat with blue slacks and is in decent physical shape. His moppish golden hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Tim hails from a village terrorized by dire rats. He worked as a nervous Miller and found it very stressful. He has worked as a Miller like his father before him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Enemies, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Tim Enfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)18 (+4) 12 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Halfling, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Geoffrey Atterton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a robe, a symbol of magic around his neck, and a halberd on his belt. He has a very tight haircut. His ears are large.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Atterton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3100 sp. Tiger eye turquoise (16 gp). Pink pearl (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of his god on his torso. His brown hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a Performer soon after.

Motivation: Further expansion of business.

Ideals: Optimist, Gifted. Bonds: Slave, Job. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Ernest Nibley, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp. Moss agate (15 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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