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Advanced [show]


Gerald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly ceremonial daggers and warhammers. His hair is always cut to a buzz. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Artistic, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Gerald Berkeley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Black star sapphire (600 gp). Peridot (80 gp).


Social Check DCs


Hubert Copeland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, yellow cloak. His silver hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.

Personality: Hubert is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and sabotage a competitor

Flaws: Depressed, Fearful. Bonds: Criminal record, Nature, Job. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Copeland, Male Human Fighter 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. Chrysoberyl (160 gp). Alexandrite (600 gp). Lapis lazuli (4 gp). Alexandrite (600 gp).


Social Check DCs


Everard Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Locksmith and found it very stressful. He now spends his time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Everard Skelton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 4 years old his parents immigrated from the north. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Fighting. Bonds: Nature, Immigrant, Military. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Gerard Blakely, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. A small bag of saffron. (100 gp). Solid gold idol (800 gp).


Social Check DCs


Roger Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white and curly. His eyes are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and an old rival family wants him found

Ideals: Justice. Bonds: Family, Military, Adventurer, Enemies. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Roger Redfield, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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