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NPC Generator

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Advanced [show]


Hunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Hunter Ainsworth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting brown shirt and pants, and a wedding ring on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Joker. Flaws: Disease. Bonds: In love, Attractive, Rich. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hunter Hastings, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Dustin Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His white hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Logical. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Dustin Graham, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a white suit. He wears his white hair down. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Reynard Hallewell, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Peter Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is typically in his Dyer uniform, and his gloved hand is found clutching a lance. His hair is always cut to a buzz. His eyes are hazel and catlike.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Dyer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Mentor. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Peter Skelton, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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