Peter Graeme, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Calm and collected, he is a well trained Armorer. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now owns his own business.
Motivation: Further expansion of business; and to be a sailor again
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Iolite (50 gp). Obsidian (4 gp).
Kyle Altham, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is long and auburn with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Animal Trainer in town.
History: He was raised in a mountains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and expand his business
Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Religious, Family. Occupation: Animal Trainer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 42000 sp. 1 Minor magic item.
Reynard Gresham, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears a green costume with the symbols of the sun god on his torso. His brown hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: Wants to work out more often; and he wants revenge against drow
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. Obsidian (14 gp).
Gomory Rayden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He keeps his silver hair in a pixie cut. His blue eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.
History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Joker, Philantrophist. Bonds: Job, Enemies, Family. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Raymond Soames, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.
History: Raymond was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to be a miller again
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp. Aquamarine (900 gp). Malachite (13 gp). Aquamarine (900 gp). Jade (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
