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NPC Generator

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Advanced [show]


Drogo Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his silver hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insane, Insomniac, Disease. Bonds: Attractive. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Morton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Don Oakes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Don Oakes, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)18 (+4) 7 (-2)13 (+1)
Skills Arcana +6
Senses Passive Perception 8
Languages Common, Undercommon, Halfling, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gilbert Clinton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He is bristling with hidden weapons, mostly longswords and shortbows. His golden hair is lengthy. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he has comitted a past crime that haunts him to this day

Bonds: Criminal record, Military, Nature, Family. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Gilbert Clinton, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 15 (+2)18 (+4)
Skills Insight +5, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Hunter Dalton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting grey shirt and pants, he is not a threatening figure. His tied-back hair is golden. He has violet eyes and a grey hat with a tan feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: Gifted from a young age, Hunter studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Server

Voice: Low range voice

Attributes [hide]

Hunter Dalton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 15 (+2)18 (+4)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Shipley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his brown hair. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Clerebold was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Shipley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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